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Back in college, I wrote a diddy. I was exploring some mathematical ideas in composition, and drafted something up on the idea of "what if a motif was established, but grew in length every time it was played?" In other words, what if a melody could be built off of 5 notes, then 6, then 7, then 8, then 9, and so on? From that I crafted a track that I've always liked, but never really showed anyone.

The intro theme for MazeQuest 2 was built off of the same idea. Here, the shifting ascending/descending bits grow, elongate, and then start over again. The result is a piece in a rather odd time signature, with an unsettling ominousness. Setting the tone for a King getting kidnapped, it did the trick.

Instrumentally, this piece fuses pan flutes, Apache shakers, bass harmonics, and a lot of low string.


from MazeQuest 2 Original Soundtrack, released September 28, 2018


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Mazedude Liverpool, New York

Christopher "Mazedude" Getman is an award-winning composer for video games and beyond, currently in development on his next major release "Words and Verses: a Biblical Music Project" - now on Kickstarter! www.kickstarter.com/projects/mazedude/words-and-verses-a-biblical-music-project ... more

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